Adc / Vor 68 Late Mod @ Sandown 68, January 13, 2021 36 Fps

ADC/VOR Wednesday Race

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#1 Tom Johnson

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Posted 08 January 2021 - 10:52 PM

Adc / Vor 68 Late Mod @ Sandown 68, January 13, 2021 36 Fps

Carset: 68 Late Mod Ferrari Only!

36 FPS

Track: Sandown 68

Folder: sand68

Practice: 30 minute begins Wednesday, 9:00 pm EST (Thursday, 02:00 GMT)

Race: 26 Laps begins Wednesday, 9:30 pm EST (Thursday, 02:30 GMT)

Be ready to go at the drop of the flag and remember you are racing with friends for fun and nothing is gained by crashing others or yourself.

Most of us use TeamSpeak 2 during the race and encourage you to join in on the fun. http://forums.speedg...00&hl=teamspeak

#2 Tom Johnson

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Posted 13 January 2021 - 09:35 PM

Wednesday's Results;

Track: Sand68			 Wed Jan 13 22:00:33 2021
PRACTICE TIMES
Pos No Driver						 Team	 Nat	 Time	 Diff Laps
1 12 Urban Alsenmyr68l			 Fer 312 SWE 1m02.534s			 25
2 13 J. Jonny'O					 Fer 312 BRA 1m02.972s 00.438s 7
3 16 Tom Johnson68				 Fer 312 USA 1m03.512s 00.978s 20
4 17 Daniel Santana				 Fer 312 BRA 1m03.670s 01.136s 24
5 14 Paul Harwood68				 Fer 312 CAN 1m04.038s 01.504s 19
6 15 Doni68L						 Fer 312 CAN 1m04.419s 01.885s 5
7 9 Greg 68-2 Taber				 Fer 312 USA 1m04.684s 02.150s 16
8 11 Carlos Cendejas 68L			 Fer 312 MEX 1m04.723s 02.189s 16
9 20 Bob Simpson68				 Fer 312 CAN 1m04.756s 02.222s 17
10 10 Greg 68-2 Taber				 Fer 312 USA No time No time 0
11 18 Gregory Taber				 Fer 312 USA No time No time 0
12 13 ADC VOR						 Fer 312 USA No time No time 0
All times are official
Generated with GPL Replay Analyser

Track: Sand68			 Wed Jan 13 22:00:33 2021
RACE RESULTS (After 26 laps)
Pos No Driver						 Team	 Nat Laps Race Time	 Diff
1 12 Urban Alsenmyr68l			 Fer 312 SWE 26 27m37.177s		
2 14 Paul Harwood68				 Fer 312 CAN 26 28m24.763s 47.586s
3 16 Tom Johnson68				 Fer 312 USA 26 28m33.611s 56.434s
4 9 Greg 68-2 Taber				 Fer 312 USA 26 28m37.588s 1m00.411s
5 17 Daniel Santana				 Fer 312 BRA 25 27m37.534s 1 lap(s)
6 20 Bob Simpson68				 Fer 312 CAN 25 27m49.820s 1 lap(s)
7 11 Carlos Cendejas 68L			 Fer 312 MEX 24 27m56.208s 2 lap(s)
8 15 Doni68L					 Fer 312 CAN 6 7m11.069s 20 lap(s)
9 13 J. Jonny'O					 Fer 312 BRA 0 0m00.000s 26 lap(s)
10 18 Gregory Taber				 Fer 312 USA 0 DidNotStart 26 lap(s)
11 10 Greg 68-2 Taber				 Fer 312 USA 0 DidNotStart 26 lap(s)
12 13 ADC VOR					 Fer 312 USA 0 DidNotStart 26 lap(s)

Race results are unofficial
(Replay might have been saved before end of race)
RACE FASTEST LAPS
Pos Driver								 Time Lap
1 Urban Alsenmyr68l				 1m02.883s 15
2 Daniel Santana				 1m03.229s 5
3 Greg 68-2 Taber				 1m03.393s 20
4 Tom Johnson68					 1m03.627s 13
5 Bob Simpson68					 1m03.734s 19
6 Paul Harwood68				 1m04.004s 23
7 Carlos Cendejas 68L			 1m04.495s 20
8 Doni68L						 1m05.583s 3
9 ADC VOR						 No time
10 Greg 68-2 Taber					 No time
11 J. Jonny'O						 No time
12 Gregory Taber					 No time

LEADERS
Driver						 Laps
Urban Alsenmyr68l			 1-26
Number of lead changes: 0
Number of leaders: 1

LAPS LED
Driver						 Laps led
Urban Alsenmyr68l			 26

HIGHEST CLIMBER
Driver						 Start Finish Change
Greg 68-2 Taber					 7	 4	 3
Bob Simpson68					 9	 6	 3
Paul Harwood68					 5	 2	 3
Gregory Taber					 11	 10	 1
Carlos Cendejas 68L				 8	 7	 1
ADC VOR						 12	 12	 0
Urban Alsenmyr68l				 1	 1	 0
Tom Johnson68					 3	 3	 0
Daniel Santana					 4	 5	 -1
Greg 68-2 Taber					 10	 11	 -1
Doni68L							 6	 8	 -2
J. Jonny'O						 2	 9	 -7

ON TRACK LAPS
Driver						 Laps/Total Percent
Paul Harwood68					 (24/26)	 92.31
Urban Alsenmyr68l				 (20/26)	 76.92
Tom Johnson68					 (19/26)	 73.08
Bob Simpson68					 (18/25)	 72.00
Greg 68-2 Taber					 (14/26)	 53.85
Daniel Santana					 (13/25)	 52.00
Carlos Cendejas 68L				 (11/24)	 45.83
Doni68L							 (4/6)	 66.67

RACE LAPTIME CONSISTENCY
(first lap excluded)
Driver				 Avg Deviation Std Deviation Avg Laptime Laps
Urban Alsenmyr68l				 0.334		 0.471 1m03.544s	 26
Paul Harwood68				 0.703		 1.081 1m05.067s	 26
Greg 68-2 Taber				 1.643		 3.017 1m05.440s	 26
Bob Simpson68					 2.282		 3.405 1m06.049s	 25
Tom Johnson68					 2.294		 3.373 1m05.774s	 26
Daniel Santana				 2.401		 3.055 1m06.151s	 25
Carlos Cendejas 68L			 5.398		 7.209 1m09.598s	 24
Doni68L						 8.343		 10.432 1m11.079s	 6

All times are unofficial
(Replay might have been saved before end of race)
Generated with GPL Replay Analyser


#3 jonnyo

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Posted 14 January 2021 - 06:21 AM

a very curious fact. In the confusion of turn 2, my car got stuck in the wall, I tried to do the shiftr but the car came back in the same place and got stuck in the wall, it was impossible to continue.

Edited by jonnyo, 14 January 2021 - 06:22 AM.

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#4 JMF

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Posted 14 January 2021 - 05:27 PM

View Postjonnyo, on 14 January 2021 - 06:21 AM, said:

a very curious fact. In the confusion of turn 2, my car got stuck in the wall, I tried to do the shiftr but the car came back in the same place and got stuck in the wall, it was impossible to continue.

That sucked! Your luck couldn't have been much worse. You were hit 4 times before before you were unable to reset. :( I tried to drive under your airborne car. I almost made it. You landed on my engine.
Greg Taber

#5 Tom Johnson

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Posted 14 January 2021 - 06:03 PM

I watched the replay and saw what happened to you jonnyo, can't say I have ever seen that before. Hopefully you will have better luck next race, and make it to the end. I had close fun racing with several people, thanks for the race all!

#6 Border Reiver

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Posted 14 January 2021 - 06:30 PM

If I remember correctly GPL uses either the minrace.lp or maxrace.lp line to decide where to reset the car. I would assume that the AI for this track are not great, or in any case that the AI line at that turn goes very close to the wall. Presumably anywhere else on the track you'd have been fine but unfortunately the reset point for that one specific place is faulty and you got stuck. :(

(When track editing, it is not easy despite all the testing you do to check all of these things and I guess you have found a freak spot). It might be that there are some alternative AI available for the track which might then change the minrace and maxrace lines which might sort things out for you, or you could post at SRMZ about this since for someone who works with AI lines and is good at this stuff, I wouldn't think it would be much work to tweak the lines at that point.

Rob

#7 Carlos Cendejas

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Posted 15 January 2021 - 03:05 PM

Hola everyone.

I want to apologize to Doni for have ruined his race :(

Felt like an a!@# h%^&.

Sorry Doni, it wont happened again. At least not on Friday.

Cheers to all.

#8 JMF

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Posted 15 January 2021 - 07:03 PM

View PostBorder Reiver, on 14 January 2021 - 06:30 PM, said:

If I remember correctly GPL uses either the minrace.lp or maxrace.lp line to decide where to reset the car.
Rob

It's good to see you're still checking on us occasionally. :) We were talking about that after the race and I couldn't think of which files might contain the data for the reset positioning. I think you might be right. I wonder if GPL uses an offset from the max and min lps. I looked at the track in AIEdit and I'd guess GPL might place the car on the center of one of the two lines. Minrace.lp is very close to the haybales on the right side of the track.
Greg Taber

#9 Donnie Yourth

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Posted 15 January 2021 - 07:48 PM

NP, Carlos.  Let's just not make it a habit, OK?  :)

I sent Jonny the OAO lp files for Sandown for a test.  Hope it cures that glitch.  I tried to duplicate his shunt with those OAO files and couldn't.

#10 Tom Johnson

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Posted 15 January 2021 - 09:59 PM

Even though the server is not using any AI, do I need to change the files on the server?

#11 Donnie Yourth

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Posted 16 January 2021 - 07:00 AM

I really can't say one way or the other, Tom.  It would seem that the client files rule as Jonny tested the OAO file set that I sent him and he reports that he no longer gets hung up on the barriers in a practical test.  The files as sent to Jonny are here...

Attached File  sand68 lp files.zip   80.9K   2 downloads

Before installing, please backup your existing lp files just in case.

#12 Border Reiver

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Posted 16 January 2021 - 07:38 AM

Yes, I think it is minrace.lp that is used for placing reset cars after a shift-r. If I remember correctly there also used to be a league who effected compulsory pit stops in their races by requiring drivers to go to the pits and perform a shift-r during the race to reset. Obviously doing that would normally reset the car back on track, so they distributed special minrace.lp files where the line was adjusted to drive through the pitlane on that file.

I am 99% certain that will be client side, so it is the player who needs the correct AI files installed. I think that online all the server does is tracks and reports where cars are to all of the clients, it is not responsible for determining collision or placing cars when reset as that all happens client side. That is also why you can get odd collisions online where the server is "predicting" where cars will be going in a form of predictive collision based on their current speed and direction. The result of this is that no contact actually occurs but a collision is predicted by one player and not felt at all by the other. A spectacular example of this I saw once when we were being silly in a beta test was at Stowe at Silverstone where one car was cornering on track as normal near the inside wall and another car went inside the turn at speed to wall ride inside that wall. The car inside made it around the turn fine, riding the wall, but the car on track was speared off by a false collision because the server obviously does not know about the collision of the wall between them which would change the trajectory of the car inside and from the speed and trajectory of the car inside the server predicted that it would hit the car outside the wall and so reported that to the other client. GPL does this to make things smoother online depending on connection speeds, but obviously this is the origin of the warp you can see sometimes online if clients have slow or variable connection speeds.

Rob

Edited by Border Reiver, 16 January 2021 - 07:42 AM.


#13 Tom Johnson

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Posted 16 January 2021 - 08:11 AM

Thanks for the response Donnie and Rob. I will test the server with and without the updated file just to be on the safe side.





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