Yannick and others, while supportive of the proposal, raised the question of what effect such a change in the rules would have upon the cost of repair to damaged cars, inasmuch as the PRO level is less tolerant than the INT setting when it is time to pay the bill at the body shop. Two sets of data --- collision reports and coins gained versus coins expended --- can answer that question.
First, the collision reports from last year show that D2 drivers are 50% more likely to be involved in a collision than their D1 counterparts. That figure did not change appreciably throughout the entirety of last season.
Second, we can see by taking the coins gained by a driver (appearance, finishing, car bonus, podium, etc.) and subtracting the coins spent by that driver on damage repairs that the D2 drivers have dramatically higher income-to-expense ratios than do drivers in D1. Last season the average D1 driver netted just four coins over the course of the entire season while the average D2 driver gained 28.3 (median values are consistent with these figures). Why? It seems to me that even though a D2 driver is half-again as likely to smack his car into something or someone else, he will be saved because his INT level damage repair bill will be so much lower than that of a similarly-situated driver in D1.
My initial thought was that if everyone competed at PRO level, we could simply halve the cost of repairs for D2 drivers, but that, of course, brings us back to the tactic of babying adults all over again. Until you've stared into the mouth of the cave for a good while, it is also not immediately apparent how sensitive to subtle changes is the KOINS worksheet that Bo has devised and modified over many years. This is how the branch of modern physics known as chaos theory got started.
Edited by Pepe Higdon, 28 January 2020 - 10:17 AM.