Adc / Vor 68 Early Mod @ Spa 67, February 19, 2021 36 Fps

ADC/VOR Friday Race

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#1 Tom Johnson

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Posted 13 February 2021 - 07:42 PM

Adc / Vor 68 Early Mod @ Spa 67, February 19, 2021 36 Fps

Carset: 68 Early Mod

36 FPS

Track: Spa 67

Folder: spa67

Practice: 30 minute begins Friday, 9:00 pm EST (Saturday, 02:00 GMT)

Race: 9 Laps begins Friday, 9:30 pm EST (Saturday, 02:30 GMT)

Be ready to go at the drop of the flag and remember you are racing with friends for fun and nothing is gained by crashing others or yourself.

Most of us use TeamSpeak 2 during the race and encourage you to join in on the fun. http://forums.speedg...00&hl=teamspeak

#2 Tom Johnson

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Posted 19 February 2021 - 09:27 PM

Friday's Results:

Track: Spa67			 Fri Feb 19 22:05:52 2021
PRACTICE TIMES
Pos No Driver						 Team	 Nat	 Time	 Diff Laps
1 0 Urban Alsenmyr68e			 UnknownSWE 3m17.142s			 11
2 16 Pablo Sosa					 UnknownARG 3m17.395s 00.253s 7
3 19 Lasse Albrecht				 UnknownGER 3m19.923s 02.781s 11
4 23 Greg 68-1 Taber				 UnknownUSA 3m20.381s 03.239s 12
5 22 Tom Johnson68				 UnknownUSA 3m24.084s 06.942s 10
6 5 J. Jonny'O					 UnknownBRA 3m24.336s 07.194s 2
7 7 Bob Simpson68e				 UnknownCAN 3m25.366s 08.224s 4
8 11 Mark Jones					 UnknownNZL 3m27.078s 09.936s 5
9 20 Doni68E						 UnknownCAN 3m29.486s 12.344s 7
10 14 Paul Harwood68				 UnknownCAN 3m30.496s 13.354s 8
11 17 J Carvalho68					 UnknownUSA 3m32.950s 15.808s 7
12 13 ADC							 UnknownUSA No time No time 0
13 12 Lucas N68					 UnknownARG No time No time 1
All times are official
Generated with GPL Replay Analyser

Track: Spa67			 Fri Feb 19 22:05:52 2021
RACE RESULTS (After 9 laps)
Pos No Driver						 Team	 Nat Laps Race Time	 Diff
1 23 Greg 68-1 Taber				 UnknownUSA 9 30m01.276s		
2 19 Lasse Albrecht				 UnknownGER 9 30m55.625s 54.349s
3 11 Mark Jones					 UnknownNZL 9 30m56.250s 54.974s
4 22 Tom Johnson68				 UnknownUSA 9 30m56.803s 55.527s
5 7 Bob Simpson68e				 UnknownCAN 9 31m24.167s 1m22.891s
6 14 Paul Harwood68				 UnknownCAN 9 31m43.842s 1m42.566s
7 17 J Carvalho68				 UnknownUSA 9 32m36.974s 2m35.698s
8 12 Lucas N68					 UnknownARG 8 28m31.148s 1 lap(s)
9 16 Pablo Sosa					 UnknownARG 5 16m36.764s 4 lap(s)
10 0 Urban Alsenmyr68e			 UnknownSWE 5 16m50.633s 4 lap(s)
11 5 J. Jonny'O					 UnknownBRA 2 7m05.643s 7 lap(s)
12 20 Doni68E					 UnknownCAN 1 3m46.960s 8 lap(s)
13 13 ADC						 UnknownUSA 0 DidNotStart 9 lap(s)

Race results are unofficial
(Replay might have been saved before end of race)
RACE FASTEST LAPS
Pos Driver								 Time Lap
1 Pablo Sosa					 3m17.800s 5
2 Greg 68-1 Taber				 3m18.330s 4
3 Lasse Albrecht				 3m18.690s 8
4 Urban Alsenmyr68e				 3m18.834s 5
5 Tom Johnson68					 3m21.952s 8
6 J. Jonny'O					 3m22.615s 2
7 Bob Simpson68e				 3m23.296s 9
8 Mark Jones					 3m23.910s 8
9 Lucas N68						 3m25.773s 7
10 Paul Harwood68				 3m28.541s 2
11 J Carvalho68					 3m32.528s 6
12 Doni68E						 3m44.932s 1
13 ADC							 No time

LEADERS
Driver						 Laps
Pablo Sosa					 1-5
Greg 68-1 Taber				 6-9
Number of lead changes: 1
Number of leaders: 2

LAPS LED
Driver						 Laps led
Pablo Sosa					 5
Greg 68-1 Taber				 4

HIGHEST CLIMBER
Driver						 Start Finish Change
Mark Jones						 8	 3	 5
Lucas N68						 13	 8	 5
J Carvalho68					 11	 7	 4
Paul Harwood68					 10	 6	 4
Greg 68-1 Taber					 4	 1	 3
Bob Simpson68e					 7	 5	 2
Lasse Albrecht					 3	 2	 1
Tom Johnson68					 5	 4	 1
ADC							 12	 13	 -1
Doni68E							 9	 12	 -3
J. Jonny'O						 6	 11	 -5
Pablo Sosa						 2	 9	 -7
Urban Alsenmyr68e				 1	 10	 -9

ON TRACK LAPS
Driver						 Laps/Total Percent
Paul Harwood68					 (8/9)	 88.89
Tom Johnson68						 (7/9)	 77.78
Greg 68-1 Taber					 (7/9)	 77.78
Mark Jones						 (6/9)	 66.67
Bob Simpson68e					 (6/9)	 66.67
J Carvalho68						 (5/9)	 55.56
Lucas N68							 (5/8)	 62.50
Urban Alsenmyr68e					 (4/5)	 80.00
Lasse Albrecht					 (2/9)	 22.22
Pablo Sosa						 (2/5)	 40.00
J. Jonny'O						 (1/2)	 50.00
Doni68E							 (0/1)	 0.00

RACE LAPTIME CONSISTENCY
(first lap excluded)
Driver				 Avg Deviation Std Deviation Avg Laptime Laps
J. Jonny'O					 0.000		 0.000 3m22.615s	 2
Urban Alsenmyr68e				 0.243		 0.252 3m19.101s	 5
Pablo Sosa					 0.324		 0.412 3m18.443s	 5
Mark Jones					 0.591		 0.709 3m25.196s	 9
Paul Harwood68				 0.768		 0.928 3m30.360s	 9
Greg 68-1 Taber				 0.977		 1.081 3m19.706s	 9
Tom Johnson68					 2.102		 3.322 3m24.744s	 9
Lasse Albrecht				 2.469		 3.397 3m23.431s	 9
Bob Simpson68e				 3.332		 3.980 3m26.761s	 9
Lucas N68						 4.619		 5.521 3m30.299s	 8
J Carvalho68					 5.128		 5.950 3m36.829s	 9

All times are unofficial
(Replay might have been saved before end of race)
Generated with GPL Replay Analyser


#3 lalb2001

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Posted 19 February 2021 - 09:28 PM

Horrible for the eye to watch, but might be interesting nonetheless: https://www.twitch.tv/videos/921049467

#4 Tom Johnson

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Posted 19 February 2021 - 09:34 PM

Thanks for posting Lasse, I see what you mean about being hard on the eyes.

#5 jonnyo

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Posted 20 February 2021 - 07:55 AM

Sorry Jin Carvalho , my stupid mistake :Flush:
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#6 Bob Simpson

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Posted 20 February 2021 - 04:09 PM

So Lasse, do you understand what is causing this? Is it only happening at Spa67, which is a very graphics heavy track?

Looks to me like one or more of the following:
1 - your graphics device can't keep up - what are you using?
2 - memory is overloaded so some texture files get mixed up or missed. Have you used the 4gb_patch.exe which helps with memory?
3 - you are using a wrong rasterizer for your graphics card. Try D3Dv2 or OpenGLv2, whichever is the opposite to what you're using now. I find that OpenGLv2 works better with nVidia devices.
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#7 Jim Carvalho

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Posted 20 February 2021 - 05:32 PM

View Postjonnyo, on 20 February 2021 - 07:55 AM, said:

Sorry Jin Carvalho , my stupid mistake :Flush:

Apology accepted, JJ. That's a tough place to pass even if I wanted you to pass me. I'm always looking forward to sharing the track with you.
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#8 lalb2001

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Posted 21 February 2021 - 07:07 PM

View PostBob Simpson, on 20 February 2021 - 04:09 PM, said:

So Lasse, do you understand what is causing this? Is it only happening at Spa67, which is a very graphics heavy track?

Looks to me like one or more of the following:
1 - your graphics device can't keep up - what are you using?
2 - memory is overloaded so some texture files get mixed up or missed. Have you used the 4gb_patch.exe which helps with memory?
3 - you are using a wrong rasterizer for your graphics card. Try D3Dv2 or OpenGLv2, whichever is the opposite to what you're using now. I find that OpenGLv2 works better with nVidia devices.

It is happening on every track, but there is a strong correlation between graphically demanding sections of tracks and increased flickering.

1. Intel HD Graphics 4000, but when I record with Fraps, I can maximize the settings and get a qualitative picture without any issues ingame and on the recorded footage.
2. I have, affected the gameplay positively already. :)
3. I ran with OpenGL all year long before finding out that D3D actually gives me better frames, sometimes in hardware-demanding sections I got stutters which are way less present now.

#9 Bob Simpson

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Posted 21 February 2021 - 07:26 PM

So, the quality we see in that video has improved after the 4GB patch and switching to D3D? Or are you saying that it was even worse?

Certainly an on-the-motherboard graphics chip like that will create challenges. I think that you'll have to find ways to reduce the graphics load, like reducing the details slider in the graphics menu in GPL. That slider will improve frame rate in steps at under 99%, under 75% and under 26%. I'm not sure that will cure the graphics flashing though.

I'd say for graphics heavy tracks like Spa67, you'll need to use the track download that is "lite" or "lowres". You'll find those in the Spa67 downloads at http://spa67.gplworld.de/
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#10 lalb2001

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Posted 21 February 2021 - 09:02 PM

Reducing the details slider to 0% with every single of the options and effects turned off still didn't give me satisfying FPS with OpenGL... And the game doesn't look too nice either.
The more I'm thinking about it, the more I guess I will have to buy something new in the future because the issue seems to be GPU-related. Reverting back to older drivers didn't give me any better results, in fact the menus started flickering on my own screen. My brother was able to share his screen on Discord and broadcasted GPL to me just like that while using OpenGL, I then tried the same and the output was a black screen, then with D3D I was able to share my screen, but on the track I had the same flickering issues... That was 2 months ago and I just remembered it. Maybe the journey was hopeless right from the start.

#11 Iestyn Davies

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Posted 22 February 2021 - 05:03 AM

I'm now using an Intel HD 4600 onboard graphics and 4GB RAM (not even sure I've ran the 4GB patch).

I've not tried streaming, but for just running GPL it's comparable or better than my old setup (Radeon HD 4800 & 2GB RAM).

Both were able to pretty much run GPL everywhere at 36 or 60 fps. Even the heavy mods at the low res & lite version of Spa for example.
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#12 PTMAC3

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Posted 22 February 2021 - 07:39 AM

View Postlalb2001, on 21 February 2021 - 09:02 PM, said:

Reducing the details slider to 0% with every single of the options and effects turned off still didn't give me satisfying FPS with OpenGL... And the game doesn't look too nice either.
The more I'm thinking about it, the more I guess I will have to buy something new in the future because the issue seems to be GPU-related. Reverting back to older drivers didn't give me any better results, in fact the menus started flickering on my own screen. My brother was able to share his screen on Discord and broadcasted GPL to me just like that while using OpenGL, I then tried the same and the output was a black screen, then with D3D I was able to share my screen, but on the track I had the same flickering issues... That was 2 months ago and I just remembered it. Maybe the journey was hopeless right from the start.

To my knowledge, GPL has always been more CPU hungry than GPU. With todays hardware it can be run at max everything.
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#13 Bob Simpson

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Posted 22 February 2021 - 09:02 AM

View PostPTMAC3, on 22 February 2021 - 07:39 AM, said:

To my knowledge, GPL has always been more CPU hungry than GPU. With todays hardware it can be run at max everything.

Good point. A faster CPU can make a big difference. Lasse, what CPU specs do you have?
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#14 lalb2001

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Posted 22 February 2021 - 04:37 PM

View PostBob Simpson, on 22 February 2021 - 09:02 AM, said:

Good point. A faster CPU can make a big difference. Lasse, what CPU specs do you have?

The whole thing is a Fujitsu Lifebook S752, the CPU is an Intel Core i5 3320-M with 2.6 GHz.

#15 JMF

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Posted 23 February 2021 - 11:54 PM

View Postlalb2001, on 22 February 2021 - 04:37 PM, said:

The whole thing is a Fujitsu Lifebook S752, the CPU is an Intel Core i5 3320-M with 2.6 GHz.

It's time to learn to build computers if you haven't learned yet. A year ago, I could have bought a new Ryzen 3000G ($50), B450 motherboard ($80) , and 2X4 GB of decent ddr4 RAM ($80) that would run GPL decent with the video cards, cases, and drives I already have. I had seen used desktops on ebay for around $100 that would be great for GPL if you had a decent video card to install.

If you want to do extra stuff like stream, I'd look for at least a 4 core Intel or Ryzen cpu. I'd say a GTX 750ti is about the minimum gpu you might want. Axel Koch (Cookie) might sell you some cheap parts for a GPL/internet computer.

I'm using a Ryzen 2400G with a mild overclock (3.8 Ghz) on the cpu and integrated gpu. With ADC I've been running 3840 X 2160 resolution and 2X anti-aliasing. At 60fps, I need to run it at 1920 X 1080 resolution and 2X AA. You don't need real good equipment to run GPL well.
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